Clyde: Difference between revisions
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|author = /u/Magos_Nashoid | |author = /u/Magos_Nashoid | ||
|alignment = Villain | |alignment = Villain | ||
|affiliation = | |affiliation = Noncanon | ||
|status = | |status = Noncanon | ||
|location = Devilfish | |location = Devilfish | ||
|flair tag = b&C | |||
<!-- Please don't put numbers here if you're unsure. Instead, ask a Wiki Nerd for help --> | <!-- Please don't put numbers here if you're unsure. Instead, ask a Wiki Nerd for help --> | ||
|class = {{cape/class|Tinker}}, {{cape/class|Changer}} sub {{cape/class|Brute}} | |class = {{cape/class|Tinker}}, {{cape/class|Changer}} sub {{cape/class|Brute}} | ||
|rep_morality | |rep_morality = 0 | ||
|rep_notoriety = | |rep_notoriety = B | ||
|rep_criminal | |rep_criminal = | ||
<!-- everything below this is optional, --> | <!-- everything below this is optional, --> | ||
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|image = Clyde.jpg | |image = Clyde.jpg | ||
|caption = Clyde in-costume, and mid changer-form. | |caption = Clyde in-costume, and mid changer-form. | ||
|birth_date = | |birth_date = 1991-12-1 | ||
|birth_place = Chicago, Illinois | |birth_place = Chicago, Illinois | ||
|spouse = Bonnie Baker ([[Bonnie]]) | |spouse = Bonnie Baker ([[Bonnie]]) | ||
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|}} | |}} | ||
Bonnie and Clyde, a duo of supervillains known for a short-lived but highly successful crime spree, having robbed a Dozen Banks before disappearing from the cape scene entirely. | |||
Bonnie and Clyde are both Changer/Tinkers, although their exact specialties are are unknown. Bonnie possesses a rather massive brutish changer form, while Clyde has a strange semi-transparent gel-like form, that is resistant to damage. | |||
They are known for bantering with those who attempted to stop them, and avoided using excessive force, although property damage was high at several of their heists.They have recently re-surfaced in the city of Devilfish. | |||
- | |||
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* Bleeding to death is much harder (its a lot easier to patch up a wound when your blood oozes so slowly.) | * Bleeding to death is much harder (its a lot easier to patch up a wound when your blood oozes so slowly.) | ||
* Can take blunt trauma much better, without organs rupturing (NOT Immune to getting their shit kicked in) | * Can take blunt trauma much better, without organs rupturing (NOT Immune to getting their shit kicked in) | ||
=== Tinker Tech === | |||
{{Equipment | |||
| name = Heavily Upgraded Revolver | |||
| image = | |||
| url = https://www.reddit.com/r/wormrp/comments/iap4mc/clyde_of_bonnie_and_clyde_resubmission/g1pxv4u/ | |||
| appearance = A rather hefty obviously tinkertech hand cannon, painted golden-yellow. | |||
| creator = [[Clyde]] | |||
| abilities = Originally a .357 revolver, over the years Clyde has tinkered on this pistol to the point that it barely resembles the weapon that it used to be. | |||
In fact this pistol no longer even uses projectile ammunition. firing either a laser beam, or a concussive hard light bolt, at distanced up to 100 meters. | |||
The Laser beam can melt a hole in a tenth of an inch of steel plate, the beam is colored a deep red, and lets out a crack, as it super heats the air. | |||
The hard-light bolt on the other hand hits with the force of a Riot shotgun beanbag. the bolt is a deep blue, and lets out a reverberating hum when fired. | |||
The weapon uses small rechargeable bullet-sized power cells, that are inserted into the gun, each cell only has enough charge for one shot of either of the two energy weapons. The weapon can hold 6 energy cells at a time, before they must be replace | |||
The gun itself has a small extendable cord, that can be plugged into a wall socket, that can fully charge up to six of the power-cells at a time over a 1 hour period, although Clyde has a dedicated machine in there lab that can do this faster, while charging dozens at a time. | |||
Has a laser pointer, as well as a small screen that can be used to provide a basic status readout (or to discern the charge of power-cells that are currently in the gun) | |||
|state = collapsed | |||
| notes = '''[This is an example of high-end tinker-tech]''' Clyde carries 24 extra power-cells with them in a pouch (in addition to the 6 usually stored in the gun.) | |||
}} | |||
{{Equipment | |||
| name = Heavily Upgraded Volkswagen | |||
| image = | |||
| url = https://www.reddit.com/r/wormrp/comments/kaehfw/bonnie_and_clyde_equipment_post_1/ | |||
| appearance = Looks like a Volkswagen Beetle at a glance, but anymore than a superficial look in its direction will reveal its nature as a tinker-tech vehicle. When in hover-mode, the wheels unfold into anti-gravity generators. | |||
| creator = [[Clyde]] | |||
| abilities = | |||
Armored about as well as a police van. | |||
It can shift between a traditional wheels-on-asphalt mode, a rudimentary hover-mode, and a full-flight mode. | |||
'''Wheels-on-asphalt mode:''' Like a regular car, it can move at a maximum of 100 hundred miles per hour. | |||
'''Hover-mode:''' Floats exactly 2-5 foot above any relatively flat surface. (Ground or Water) and can reach speeds up to 60 mph. | |||
'''Full-flight mode:''' Can fly at speeds up to 50mph in the air. (Like a Star Wars Land Speeder,) | |||
Clyde has gone to great lengths to program the car to be able to respond to a "Pick-us up" Command that can be delivered by either Bonnie or Clyde's phone, where it will drive/hover/fly itself to our location. | |||
Additionally it has plenty of leg room, several cup holders, a high-quality sound system, a kick-ass heater and Air conditioner, as well a special addition to the roof rack to more easily and quickly allow Bonnie to mount her Shield Generator and her Polarization Field Generator. This could be done before but necessitated bungee cords. | |||
|state = collapsed | |||
| notes = '''[This is an example of High-end tinker-tech]''' Clyde has taught Bonnie how to drive the Car, but probably won't be pulling off any advanced maneuvers. | |||
}} | |||
{{Equipment | |||
| name = Upgraded Trailer | |||
| url = https://www.reddit.com/r/wormrp/comments/kaehfw/bonnie_and_clyde_equipment_post_1/ | |||
| appearance = Like a traditional Trailer but with tinkery bits on the bottom. | |||
| creator = [[Clyde]] | |||
| abilities = Its basically just a hover-trailer. The same anti-grave mechanisms as the Hover-car but without any actual ability to move on their own, basically just something to be pulled behind the car when in-flight. | |||
Equipped with several compartments to store loot, as well as a number of steel connector cables for tying down either big loot, or for connecting to Bonnie's tinker harness to function like a seat-belt. | |||
|state = collapsed | |||
| notes = '''[This is an example of Mid-tier tinker-tech]''' Mostly this is used to transport Big Bonnie, the old trailer wasn't much use for hover or Flight modes. | |||
}} | |||
{{Equipment | |||
| name = Barely Upgraded Cellphone (x2 One for Clyde, One for Bonnie) | |||
| image = | |||
| url = https://www.reddit.com/r/wormrp/comments/iap4mc/clyde_of_bonnie_and_clyde_resubmission/g1pxvmg/ | |||
| appearance = superficially resembles an android Galaxy with an unusually bulky case. | |||
| creator = [[Clyde]] | |||
| abilities = Originally an Android Galaxy, this cellphone has been upgraded as much as Clyde could while trying to maintain the illusion that it is not Tinker tech. | |||
Possess the processing power of a high end PC with 10 terabytes of storage. And an extremely high quality Microphone, speaker, and Cameras (Front and Rear facing.) | |||
This phone maintains a cellular and internet connection at almost all times, by piggybacking off of any nearby wireless connections. | |||
Possessing relatively hardened electronics, as well as being water proof. | |||
with the durability of one of those old fashioned Nokia's (And thats without the case.) | |||
|state = collapsed | |||
| notes = '''[This is an example of low-end tinker-tech]''' Rather simple, but nobody said Tinker's can't use there powers for petty quality of life stuff. | |||
}} | |||
{{Equipment | |||
| name = Upgraded Halogen Lightbulbs | |||
| url = https://www.reddit.com/r/wormrp/comments/kaehfw/bonnie_and_clyde_equipment_post_1/ | |||
| appearance = Like Halogen bulbs with added electronics, additional filaments, and a power-cell crammed inside. The glass has cleary been treated with somekind of thick plastic coating to avoid shattering when thrown. | |||
| creator = [[Clyde]] | |||
| abilities = TLDR: Single use Flashbangs (Blinding light only, no deafening bang) | |||
Each one has a five second delay. When it goes off the battery overloads and the filaments supercharge to emit a blinding light. There is no loud bang like traditional flash-bangs instead it gives off a low whine when the metaphorical pin is pulled, followed by a pop as the filaments burn out permanently. | |||
|state = collapsed | |||
| notes = '''[This is an example of Mid-tier tinker-tech]'''These are relatively cheap compared to obtaining and upgrading actual flash-bangs, and Clyde intends to keep a handful with her for all her heists, and another handful in the trunk of the hovercar. | |||
}} | |||
{{Equipment | |||
| name = Heavily Upgraded Vacuum Cleaner | |||
| url = https://www.reddit.com/r/wormrp/comments/lr23ax/clyde_equipment_featuring_succblow_chattersword/ | |||
| appearance = Purposely designed to vaguely resemble a Ghostbusters Proton pack, though scaled down to about the size of a full Jansport Backpack, Has a toggleable exhaust port about the width of a softball. | |||
From the bottom of the backpack come a pair of extendable (3m) tubes that each connect to a pair of underslung forearm mounted nozzles. The tubes themselves are of a variable width using an on-the-fly adjustable smart fabric. (Marble width to Softball width). | |||
Has the word "Suck" on the side in Star Trek font. | |||
| creator = [[Clyde]] | |||
| abilities = At its highest setting it has enough suction to pull a grown man off his feet, from 10 feet away. | |||
The Vacuum's Nozzle incorporates an instrument panel, that toggles various functions, among them it toggles where suctioned material is sent. | |||
'''1.)''' Propelled out the rear exhaust-port on the backpack. | |||
'''2.)''' Propelled out the accompanying Leaf Blower (see below) | |||
'''3.)''' Through the Nozzle's collection port into a container. | |||
The Collection port has an adjustable connector, allowing it to affix to any number of containers. Though Clyde carries with them a number of smart-fabric vacuum bags, for collecting loot, and has a number of hard-plastic 'sample containers' in the trunk of her hovercar. | |||
'''Smart-Fabric Vacuum Bags:''' The same smart fabric as the tubes that connect the backpack and the nozzles. With the durability of thick nylon (apposed to the Kevlar of the tubes) at their smallest they are about the size of ziplock sandwich bags, can be adjusted on-the-fly to a max size about the same as a jumbo grocery bag. | |||
Has no real trouble sucking up gases or liquids. | |||
Duration: until destroyed/replaced/decommissioned | |||
|state = collapsed | |||
| notes = '''[This is an example of High-end tinker-tech]''' (Left Arm) Clyde usually carries about 10 of the Vacuum bags on her person unless she's expecting to need more for a specific reason. | |||
The two of these could theoretically be warn under an hoodie if its at least 2 sizes bigger than Clyde would normally wear. | |||
}} | |||
{{Equipment | |||
| name = Heavily Upgraded Leaf Blower | |||
| url = https://www.reddit.com/r/wormrp/comments/lr23ax/clyde_equipment_featuring_succblow_chattersword/ | |||
| appearance = Purposely designed to vaguely resemble a Ghostbusters Proton pack, though scaled down to about the size of a full Jansport Backpack, Has a toggleable exhaust port about the width of a softball. | |||
From the bottom of the backpack come a pair of extendable (3m) tubes that each connect to a pair of underslung forearm mounted nozzles. The tubes themselves are of a variable width using an on-the-fly adjustable smart fabric. (Marble width to Softball width). | |||
Has the words "Blow" on the side in Star wars font. | |||
| creator = [[Clyde]] | |||
| abilities = At its Highest setting can knock a grown man off his feet from 10 feet away, Or propel an object(s) with the force of a beanbag from a shotgun. | |||
The Blower's Nozzle incorporates an Instrument panel, that toggles various functions, as well as an 'Ammo port' which allows them to preload things to launch out (only about 3 baseball sized shots) before needing to be reload by hand. | |||
Can be used to dispel gas and smoke clouds with reasonable efficiency. | |||
|state = collapsed | |||
| notes = '''[This is an example of High-end tinker-tech]'''(Right Arm)When they using this weapon, Clyde carries a satchel of assorted ammunition on their belt. Including: | |||
Hackeysacks, Caltrops, Climbing Chalk baggies, baseballs, lemons, paint-balls, etc | |||
The two of these could theoretically be warn under an hoodie if its at least 2 sizes bigger than Clyde would normally wear. | |||
}} | |||
===Gifted/Traded Tinker Tech=== | |||
{{Equipment | |||
| name = Heavily Upgraded Chainsaw | |||
| url = https://www.reddit.com/r/wormrp/comments/lr23ax/clyde_equipment_featuring_succblow_chattersword/ | |||
| appearance = A large five (5) foot chain-saw sword, very diesel punk, Clyde went out of their way to avoid falling into the Warhammer aesthetic too much. | |||
| creator = [[Clyde]] for [[Bonnie]] | |||
| abilities = Reinforced Tinker-alloy teeth (the most expensive part) are designed to chew through (in order of easiest to most difficult) meat, bone, wood, stone and Metal. Its not the quickest or quietest weapon, but woo-nelly its a scaryone. | |||
Its not the easiest or most elegant way of cutting a bank vault off its hinges, but brutally effective regardless. | |||
Designed to avoid clogging, regardless of however much it sawes through with its wicked teeth. | |||
|state = collapsed | |||
| notes = '''[This is an example of High-End tinker-tech]''' Dubbed 'Chattersword' or 'Chitchat' for short, its designed primarily to be wielded by Bonnie in her large form, either one handed with her large arms, or two handed with her secondary ones. | |||
It is light enough it can be carried by small Bonnie, or Clyde, but would be unwieldy and difficult without some form of strength enhancement. | |||
}} | |||
{{Equipment | |||
| name = Upgraded Florescent Tube Lightbulb | |||
| url = https://www.reddit.com/r/wormrp/comments/lr23ax/clyde_equipment_featuring_succblow_chattersword/ | |||
| appearance = Each 'flash-bomb' is made up of a bundle of altered Florescent bulbs, usually 2-4 of them, each bulb being 3-4 feet, based on what Clyde managed to get from the hardware store that was on sale. Each has added electronic components, and several power-cells crammed inside. The Glass has clearly been treated with somekind of thick plastic coating to avoid shattering when thrown. | |||
| creator = [[Clyde]] for [[Bonnie]] | |||
| abilities = '''TLDR:''' Single use Flashbangs (Blinding light only, no deafening bang) | |||
Each one has a five second delay. When it goes off the battery overloads and the filaments supercharge to emit a blinding light. There is no loud bang like traditional flash-bangs instead it gives off a low whine when the metaphorical pin is pulled, followed by a pop as the filaments burn out permanently. | |||
These are brighter, and last up several additional seconds to burn out (10 usually) than the smaller versions that Clyde uses. | |||
These are unwieldy to use by anyone other than Big bonnie, or someone with altered strength, or equivalent size. | |||
|state = collapsed | |||
| notes = '''[This is an example of Mid-tier tinker-tech]'''These are relatively cheap compared to obtaining and upgrading actual flash-bangs, and Clyde intends to keep a handful for Bonnie's use for all her heists, and another handful in the trunk of the hovercar. | |||
Clyde has also built several pairs of polarizing contact lenses for themself and small Bonnie, as well as a simple but effective polarizing goggles for Big Bonnie. | |||
}} | |||
{{Equipment | |||
| name = Upgraded Air Scrubber | |||
| url = https://www.reddit.com/r/wormrp/comments/lr23ax/clyde_equipment_featuring_succblow_chattersword/ | |||
| appearance = About the size of roughly the shape of an oil drum, though Clyde has adorned its outer casing with a relatively pleasant to look at layer of 'stainless-steel'. Has a number of fat cords, that connect to a power adapter which plugs into a wall-socket or a generator. | |||
| creator = [[Clyde]] for [[Ice Queen]] | |||
| abilities = Originally a trio of HEPA Air scrubbers, this has been taken to the extreme. | |||
The Upgraded Air Scrubber can convert C02 or H20 into safe breathable oxygen. | |||
In its current state, it can provide oxygen for an enclosed space up to 6000 square feet, for up to 5 full-time occupants. | |||
|state = collapsed | |||
| notes = '''[This is an example of Mid-tier tinker-tech]'''Requires Maintenance every 3ish months from Clyde or a tinker with a relevant specialty. | |||
Clyde has also included two extra mundane HEPA air scrubbers, having bought them just in case they fried components accidentally during construction. As well as a small number of potted plants taken from Clippings from Clyde's garden, as a special thanks for Clyde's first customer. | |||
}} | |||
{{Equipment | |||
| name = Slightly Upgraded Night Vision Goggles | |||
| url = https://www.reddit.com/r/wormrp/comments/lr23ax/clyde_equipment_featuring_succblow_chattersword/ | |||
| appearance = Like slightly slimmed down Night vision goggles. | |||
| creator = [[Clyde]] for [[Phantom]] | |||
| abilities = They are goggles with 4 vision modes, regular human wavelengths, Night-vision, Infrared, and Thermal. All of these are of the quality you might see in high-end mundane equivalents, but all crammed into a single pair of goggles via tinker bullshit. | |||
|state = collapsed | |||
| notes = '''[This is an example of Low-end tinker-tech]'''Don't need much Maintenance, but Clyde will tune them up when asked. A gift from one thief to another. | |||
}} | |||
{|style="margin: 0 auto;" | |||
| [[File:Upgraded Revolver.jpg|thumb|upright|Heavily upgraded Revolver]] | |||
| [[File:Upgraded Volkswagen.PNG|thumb|upright|Heavily Upgraded Volkswagen]] | |||
| [[File:Bonnie-Clyde-Chattersword.jpg|thumb|upright|Heavily Upgraded Chainsaw]] | |||
|} |
Latest revision as of 22:20, 22 July 2024
Bonnie and Clyde, a duo of supervillains known for a short-lived but highly successful crime spree, having robbed a Dozen Banks before disappearing from the cape scene entirely.
Bonnie and Clyde are both Changer/Tinkers, although their exact specialties are are unknown. Bonnie possesses a rather massive brutish changer form, while Clyde has a strange semi-transparent gel-like form, that is resistant to damage.
They are known for bantering with those who attempted to stop them, and avoided using excessive force, although property damage was high at several of their heists.They have recently re-surfaced in the city of Devilfish.
Character Sheet
Civilian Appearance
Dr. Bishop Knight is a well dressed AFAB Enby, with relatively short dirty blond hair and light blue eyes. They tend to wear somewhat formal clothes, even when it is a little out of place. They are fond of dress shirts, suit jackets, and the occasional vest. And alternate between pencil skirts, or dress pants with suspenders.
When acting in their role as a Physician they wear a labcoat.
Costumed Appearance
In their cape identity Clyde wears a simple-enough costume
on-top of their changer form, this consists of heavy cloth and leather. On their head they wear a plexi-glass head piece. (Shamelessly inspired by Mister Freeze)
They also carry with them a upper and lower face mask in the case that they must leave their changer form in the field.
Resources
Wealth Level: 6 (Technically 7, but its a 2-tinker household, so functionally wealth level 6) Bishop Knight (Clyde) and Bonnie Baker (Bonnie) are Life-partners, and do their finances as a single unit.
Bishop Knight is an endocrinologist, and internal medicine physician, operating out of a local clinic, and taking referrals from many of the local hospitals and family doctors in the Devilfish area. As they are one of the few endocrinologists in the local area, they make good money. Bishop Knight owns a 2016 MINI Cooper, and Bonnie Baker owns a Ford pickup truck. It is not uncommon for them to use the other’s vehicle.
Together they also own a pull-trailor that they can pull with Bonnie's Truck, from their old crime-spree days, that they keep in good repairs, to lug around Bonnie's big old changer form, and her bulky equipment. The Knight-Baker household is a small farmstead outside Devilfish, where Bonnie keeps goats, chickens, and a decently sized vegetable garden to sell at the local farmers market..
Equipment
(civilian)
- Cellphone
- Folding defense Baton
- Small first Aid Kit (in handbag)
- Civilian pepper spray
(Costumed)
- Cellphone
- Police Baton
- Small first Aid Kit.
- Heavy cloth jumpsuit
- Plexi-glass head piece (1 inch thick)
Mentality
Bishop's determination is admirable, having forced themselves past the trauma of their trigger, and through Medical school. Bishop is relatively caring to others, having become a health care practitioner out of a desire to help others, they are well liked by their regular patients for often going the extra mile. And are well regarded by their friends and co-workers.
More than any other, Bishops heart belongs to Bonnie, the two meshing immediately and reinforced by mutual experiences and enduring hardships. Bishop is content having settled down with Bonnie, and having forged a new life together in Devilfish.
Bishop's arrogance can often shine through when stressed, and while they are good at keeping this side from their friends and loved ones, they can sometimes fall back on being cutting and dismissive with those they are at odds with. This is often exacerbated by mood-swings when forced to remain in changer form for longer periods of time.
Skills and Specializations
- Possesses a Doctorate in Endocrinology/Internal Medicine. (This is their actual day-job)
- Decent, but not spectacular at sewing and tailoring clothes.
- Can play the guitar.
- Has gotten quite good at maintaining a vegetable and herb garden.
- Has gotten pretty good at taking care of pet chickens & goats.
- Decent at defending themselves in hand-to-hand (Has taken a civilian self defense class)
- American Sign language
Power
Trigger type: Single natural Trigger (Changer x Tinker) Clyde is an 'upgrade-tinker' with a secondary changer form, tissue samples from this changer form can sometimes be incorporated into their tech in minor but helpful ways.
Most often Clyde uses tissue samples, when constructing chemical batteries; or by adding it into various materials (IE; alloy smelting, glassblowing, and plastic production, etc.) This lets Clyde use slightly-better-than-standard materials, when upgrading mundane machinery into tinker-tech.
Tinker power: Clyde's specialty revolves around upgrading mundane technology into a tinker-tech equivalent. always requiring some kind of mechanical/electronic base to work on, They are especially good at hardening electrical systems, as well as repairs.
The variety of tinker-tech available to Clyde is versatile, but is generally of a lower quality compared to the work of a dedicated tinker with a relevant specialty. (Like James Bond Gadgets, if they leaned into science fiction harder.)
Clyde can't upgrade another tinker's work directly, but like other tinkers he can gain inspiration for his own tech by examining the tech of others.
Changer form: When in their changer-form, Most of Clyde's flesh becomes green-tinted and semi-transparent (think Green Jello). the only part of them that remains the same visually is their skeletal system. Leaving Clyde looking like the Addams Family equivalent to those jello-abominations retro housewives loved so damn much.
While in this form, Clyde's tissue acts differently.
- With his skeleton bending like rubber when under pressure that would normally break or fracture it.
- His blood acting remarkably similar to silly putty.
- While his fat and muscle harden alot like ooblek when struck with force.
In effect this means;
- Bones are exceptionally more difficult to break. (Not impossible, just very difficult)
- Bleeding to death is much harder (its a lot easier to patch up a wound when your blood oozes so slowly.)
- Can take blunt trauma much better, without organs rupturing (NOT Immune to getting their shit kicked in)