Devilfish:Phalanx: Difference between revisions

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==Tinker Tech==
==Tinker Tech==
{{Equipment
{{Equipment
| name      = Elysian Steel (Require no Maintenance)
| name      = Elysian-Steel Alloy
| image      =
| image      =
| url        = https://www.reddit.com/r/wormrp/comments/h7kvyg/phalanx_jasper_newchapel/
| url        = https://www.reddit.com/r/wormrp/comments/tsw9hk/consolidating_tech/?
| appearance = Superficially resembles Gold, but dull, and non-reflective.
| appearance = A Meta-Material Alloy that looks somewhere between gold and bronze, thought it is somewhat more dull and less-reflective.
| creator    = [[Phalanx]]
| creator    = [[Phalanx]]
| abilities  =  
| abilities  =  


A relatively simple Tinker-Meta Material, that many of Phalanx’s designs incorporate.
A Tinker-Meta Material supplied by Phalanx's shard to shield the high-powered subsystems in Phalanx's various Androids, Robots, and Equipment.


The Majority of its physical properties (Durability & Tensile Strength, etc) are akin to high-grade steel. However It is notably Non-conductive (Akin to Glass or Ceramics)
Physical Properties are akin to High-grade Steel, with any small differences being negligible. With Its most notable and unique property being that it is entirely 100% non-conductive, and does not Rust.


This makes it Ideal for Phalanx to insulate and armour delicate components in His Robots Positronic Brains.
Produced by Phalanx in large batches that can be stored in one of two ways, Ingots that can be melted down by himself or allies for later use in special molds, or in large containers of metallic powder for use in a metal 3d printer.


Elysian Steel is also highly resistant to rust.
Phalanx has taken the liberty of forging a supply of melee weaponry. Swords, Knives, Pole-arms, and Shields of varying sizes. As well as a couple of Gladiatorial nets woven from the material. Set aside in the Armory.
| notes      = Must be produced in special batches by Phalanx, meaning it is not viable for large-scale use outside of Phalanx’s inventions, and perhaps local allied Tinkers.
| notes      =  
Shelf-stable, requires no Maintenance
 
With a small supply of Ingots and Powder set aside for his use, and his allies (with permission) in a locked storage locker in the Tinker Lab. Original posts for Elysian-steel and Neo-roman weaponry
|state = collapsed
|state = collapsed
}}
}}
{{Equipment
{{Equipment
| name      = Neo-roman Weaponry (Require no Maintenance)
| name      = Praetorian Armor Mk.2
| image      =
| image      =
| url        = https://www.reddit.com/r/wormrp/comments/h7kvyg/phalanx_jasper_newchapel/
| url        = https://www.reddit.com/r/wormrp/comments/tsw9hk/consolidating_tech/?
| appearance = A variety of weapons, forged in the likeness of ancient roman design-aesthetics, made of Elysian-Steel with modern forging techniques.
| appearance = A suit of stylized Power Armor based on the appearance of a futuristic Greco-Roman Armor. has an small holo-projector in the face plate that can project digitized faces, emoticons, and small bits of text.
| creator    = [[Phalanx]]
| creator    = [[Phalanx]]
| abilities  = Includes several instances of the following:
| abilities  =  
The Praetorian Armor Mk2 is durable enough to stand up to heavy caliber bullets and shrapnel and is basically Immune to EMPs and Electrical attacks, because of Elysium Steel Shielding over sensitive components.


* Gladius (Short-sword)
The armor allows Phalanx to strike with the force of a super-heavyweight Boxer, and to exert a lifting strength of roughly 700lbs before damage is done to the Suit's servos/hydraulics.


* Spatha (Long-sword)
Designed to balance out the actual weight/encumbrance of the armor, allowing Phalanx to run at the speed they would outside the suit, but provides no benefit outside of canceling its own weight.


* Pugio (Dagger)
The helmet has a built in gas mask, as well as 2 hours of bottled oxygen stored in a well-armored tank located near the small of his back. The Helmet has Infrared and 6x zoom optical settings. In the event of necessity, Phalanx can manually open panels on the faceplate to allow unimpeded access to the mouth and/or eyes.


* Pilum (Javelin)
The suit has a high powered (and nearly silent) cooling system, mostly for comfort rather than to avoid mechanical overheating.


* Hasta (Spear)
Contains a folding blade (6 inches usable) and a folding baton in both the left and right forearms.


* Parma (Round Shield)
''Jump-Jet Sub-System:''
Consisting of a number of thrusters across the surface, hidden beneath retractable armor plates.


Notable that the swords are only bladed on one side, the other side being intentionally dulled, to allow use of less-lethal bludgeoning.
While not fully flight capable, the jump jets can allow Phalanx to jump up to three (3) stories, although in conjunction with a built in grappling hook (one in each arm), he can reach up to five (5) stories.
| notes      = Phalanx makes sure to have enough extras to allow varied loadouts for himself and his robots according to the needs of the mission.
|state = collapsed
}}
{{Equipment
| name      = PRAETORIAN Armor-system
| image      = Phalanx Praetorian Armor.png
| url        = https://www.reddit.com/r/wormrp/comments/kpa5os/praetorian_series_armor_androids_phalanx/
| appearance =
| creator    = [[Phalanx]]
| abilities  =
Phalanx's Armor is durable enough to stand up to bullets (IIIA) and is fairly resistant to EMP's and attacks of an Electrical nature, because of Elysium Steel Shielding over sensitive components.


The armor allows Phalanx to strike with the force of a super-heavyweight Boxer, and to exert a lifting strength of roughly 700lbs before damage is done to the Suit's servos/hydraulics.
A 'Parachute' setting allows Phalanx to slow his fall like an actual Parachute, only using thrusters instead of drag and air resistance.
 
Designed to balance out the actual weight/encumbrance of the armor, allowing Phalanx to run at the speed they would outside the suit, but provides no benefit outside of canceling its own weight.


The helmet has a built in gas mask, as well as 2 hours of bottled oxygen stored in a well-armored tank located near the small of his back. The Helmet has Infrared and 6x zoom optical settings. In the event of necessity, Phalanx can manually open panels on the faceplate to allow unimpeded access to the mouth and/or eyes.
''Removable Wrist Blaster Subsystem:''
Designed to interchangeable fit over his left or right suit gauntlet, the Wrist Launcher adds a bit of bulk. Though with the adjustment of a few straps it can be worn on his bare arm outside his armor.


The suit has a high powered (and nearly silent) cooling system, mostly for comfort rather than to avoid mechanical overheating.
Consists of a Rail-gun and a Medium-yield laser.


Contains a folding blade (6 inches usable) and a folding baton in both the left and right forearms.
The Rail-gun with an adjustable barrel, can propel metal BBs at hyper velocity, as well as standard firearm munitions of varying sizes, adjustable with some calibration. (9mm, 5.56mm, 50.cal as built in presets)


Features a standard NUCLEUS Tracker embedded in the helmet, and one in the Torso.
Has an slot for standard ammunition, as well as two reservoirs of metal BBs (standard and rubber coated) The strength of the BBs can be adjusted, maxing out at about the strength of a 5.56mm AP round. with the rubber coated bbs being useful for non-lethal shots, roughly equivalent to 9mm rubber bullets.
| notes      = This is a slight improvement of his prior armor, and is frankly scraping the upper limits of what Phalanx’s power will allow him to make as far as armour is concerned, and is one of the more maintenance heavy inventions as a result.
|state = collapsed
}}
{{Equipment
| name      = Praetorian Armor Upgrade: Jump-Jets
| image      =
| url        = https://www.reddit.com/r/wormrp/comments/nl8yj4/phalanx_equipment_post/
| appearance = A number of thrusters across Phalanx's Praetorian Armor, hidden beneath retractable armor plates.
| creator    = [[Phalanx]]
| abilities  = While not fully flight capable, the jump jets can allow Phalanx to jump up to three (3) stories, although in conjunction with a grappling hook, he can reach up to five (5) stories with some effort.


A 'Parachute' setting allows Phalanx to slow his fall like an actual Parachute, only using thrusters instead of drag and air resistance.
The Laser consists of a power-cell capable of 20 shots. 60 meter range. A single shot can cause 2nd degree burns and ignites more easily flammable materials on impact.
| notes      = This is to give Phalanx more mobility, since prior to this, he wasn't much more mobile inside his armor than outside it.
| state      = collapsed
}}
{{Equipment
| name      =  Praetorian Armor Upgrade: Wrist Launcher
| image      = Phalanx-Wrist-Launcher.png
| url        = https://www.reddit.com/r/wormrp/comments/nl8yj4/phalanx_equipment_post/
| appearance = Resembles a boxy gauntlet, coated in a thin layer of his traditional golden tinted Elysium-steel. Aesthetically fits with the rest of his armor quite well.
| creator    = [[Phalanx]]
| abilities  = A solution to Phalanx's lack of a ranged weapon. Designed to fit over the gauntlet of his armor, or with the adjustment of a few straps, his bare arm.


Housing a single adjustable (and replacable) barrel capable of launching a solid slug at adjustable velocity. Traditionally a metal slug, either covered in rubber or bare depending on how lethal Phalanx chooses to be.
Consecutive shots can cause 3rd degree burns and ignite less easily flammable materials on impact. Functions via heat alone, have no tangible impact or kinetic force.


Usually functioning via an electromagnetic rail gun (at max setting hitting on par with one of the rifles used by the Troopers.) Alternatively the magnets can be disabled and it can be used to fire traditional firearm rounds.
The Gauntlet has a Laser sight, with a retical capable of 4x zoom, and a rangefinder.


The Wrist Launcher also has a pair of in-built melee attachments, a six inch blade, and a 6 inch stun baton.
| notes      = This is just consolidating the Praetorian Armor itself and the Jumpjet and Wrist weapon upgrades into one blurb, while upgrading the Wrist Launcher to the standards of the Rail Rifle/Laser
| notes      = The gauntlet itself is designed to fit over either arm, though it fits over the right arm with a bit more ergonomic ease.
|state = collapsed
| state     = collapsed
}}
}}
{{Equipment
{{Equipment
| name      = Grappling Hook x6
| name      = Grappling Hook x6
Line 248: Line 221:
| notes      =  Each gun is painted to match the color scheme of its user.
| notes      =  Each gun is painted to match the color scheme of its user.
|state = collapsed
|state = collapsed
}}
{{Equipment
| name      = Lightning Lance (From Ammonite)
| url        = https://www.reddit.com/r/wormrp/comments/lwn8fe/ammonite_finally_does_some_tinkering/
| appearance = A boxy device which slots over one of Pithos' arms, made to match her general color scheme and aesthetic, it covers the arm completely, allowing for movement of the shoulder and elbow, but generally reducing dexterity.
| creator    = [[Ammonite]] for [[Phalanx]]
| abilities  = Can fire a bolt of electricity equivalent to a mid power lightning bolt. Accurate out to 30 feet, damaging out to 60 feet. Takes 30 seconds to recharge. Has its own internal supercapacitor bank, and interfaces such that aiming should be easier. Meant to be a boost/replacement for the projection disk.
|state = collapsed
| notes      = This comes with a general upgrade to Pithos’ battery/capacitor banks, allowing her to hold more charge, and charge/discharge faster. A small set of photovoltaic panels has been supplied, it is not enough to fully power her, but should give a bit more buffer in the field.
}}
}}
{{Equipment
{{Equipment

Revision as of 10:18, 31 March 2022

Phalanx
Phalanx Commish.jpg
Reputation
Notoriety Criminal
A /
Author /u/Magos_Nashoid (capes)
Civilian name Jasper Newchapel
Alignment Hero
Affiliation Protectorate Captain (Devilfish)
PRT Classification Tinker, Master
Born Devilfish, Minnesota
Status Active
Reddit Sheet
/u/Magos_Nashoid



Phalanx is Captain of the Devilfish Protectorate, having formerly been a core member of the Minneapolis Protectorate prior to his promotion and transfer. Phalanx is one of the Premier Artificial Intelligence Tinkers, and has served the Protectorate Faithfully for the past 6 years, and even longer if you count his time as a PRT trooper.

He has been upfront and clear to all who would fight him, that excessive force against his Android Daughter Pleiades will be responded with both the unrelenting force of a Protectorate Captain responding to violence against a Ward, as well as a very angry father with readily accessible Death rays.

He and the majority (but not all) of his gear is Greco-Roman themed, something he has mentioned is in honor of his heritage. Being both ethnically Greek, and a Hellenic Pagan.

Character Sheet

Appearance

Civilian: Jasper Newchapel is a lithe but incredibly fit individual. Phalanx's skin is olive, having been the children of Greek Immigrants. He has light hazel eyes, and black hair. Standing at roughly 5'9 in height.

Costume: Generally speaking Jasper wears a suit of Power-armor. Typically the exterior plating is made of a polished golden-bronze material, with a red plume on the helmet.

Mundane Equipment and Resources

Wealth Level: 7

Primarily lives at the Protectorate HQ, but has a well furnished/stocked Family Home ,conveniently down the street from his own parent's house.

Has a slightly-higher than average Tinker budget, to account for expensive-but essential components in his Robots CPUs.

Has an extremely hardened set of Databanks for backing-up the digital half of his androids consciousness, backs them up every night before heading home from work.

  • PRT-issue Radio
  • PRT-issue Medical Kit
  • Zipties
  • Set of Handcuffs
  • Multi-tool
  • Police Truncheon

Skills and Specializations

  • Understanding of Government bureaucracy
  • Understanding of criminal and conspiratorial behavior aka basic level criminology.
  • High speed pursuit vehicle training
  • Basic first aid
  • Understanding of basic human intelligence gathering.
  • Basic Forensic Knowledge
  • Understanding of laws and legal procedures
  • Navigating his way around quickly with maps, charts and tables, orienteering, instruments, or dead reckoning.
  • Searching a room, vehicle, or person for weapons and contraband.
  • PRT Self Defense training in unarmed combat
  • PRT Self Defense training with PRT weapons
  • Skilled Use of Antiquated weaponry, and associated tactics.
  • Basic PRT/Police Squad Tactics
  • Customized Squad Tactics (Devised by Phalanx for himself and his AI)
  • Can play the Piano.
  • Is a pretty good Dungeon Master.

Mentality

Jasper is a relatively jovial person, greatly respecting his co-workers, Protectorate, Ward, Trooper, and Clerk alike. They do their best to remain professional whenever possible, but have trouble not looking at the team like a big family. Feeling somewhat parental over the Wards at time, though they keep this to themselves usually.

Jasper has changed since their trigger, having mellowed out oddly enough, compared to the more serious person they had been when working as a PRT trooper pre-trigger.

Heroism is not just a job for Phalanx, they are genuinely called to be the best they can be, and while heroism is a major part of their life, they consistently endeavor to not let it consume them, or to let it be the sole focal point in their life.

Jasper is a follower of Hellenism, though they aren't usually forward about it. They are also Transgender and Pansexual, the later two being clear if you pay attention to context clues, thought they are a private person about Religion, Gender, and Orientation.

Power

Trigger type: Single Natural Trigger (Controller Tinker)

Phalanx is an Artificial Intelligence & Robotics tinker. Capable of building three varieties of AI.

  • Virtual Intelligence: 100% Tinker Code
  • Robots: 100% Positronic Circuitry
  • Androids 50% Tinker Code / 50% Positronic Circuitry

Virtual Intelligences and Robots are the inverse of eachother.

Both being built from the ground up for a specific purpose, and being generally unable to adapt beyond that purpose, without direct input and alterations from their creator. VI are designed for management/interaction with specific computer systems, while Robots are designed for specific physical tasks.

Neither is capable of achieving sapience/sentience on their own, though Phalanx could feasibly adapt sections of the software/hardware from a VI or Robot into an Android.

Androids are designed to be the best of both soft-ware and hard-ware. The best learning algorithms and code Phalanx can fashion, and the most advanced Positrionic Hardware he can afford. Together these form something capable of sapience/sentience. Emotions are also available, though Phalanx's particular variety of Androids are not even close to 1:1 with human thought processes.

Phalanx-Androids function via advanced neural-coding, and a rather difficult to maintain 'Positronic Brain.' Phalanx is limited in his ability to build and maintain more than half a dozen (6) of them, before they would be forced to neglect their Protectorate Duties and Personal Life. Though a smaller number of VI and Robots are within reason for him to maintain along with his 'Main-cast' of androids.

Phalanx has a particularly useful Alloy-recipe provided by his power, called 'Elysian-steel' which see's significant use in the fragile circuitry of his Robots and Androids. Phalanx like most tinkers is able to build rudimentary armor, weapons, and equipment for his AI, but its typically quite underwhelming compared to a dedicated tinker.

(Simple Ballistic weapons, Magnetic Dart launchers, low-powered Laser weaponry, Meta-material swords, Shock-bludgeons, hard-light melee weapons.) Power armor designed by Phalanx is basically a hollowed out Robot, with much of its automated functions replaces with manual controls.

All of the Androids designed by Phalanx possess a distinctly alien mental-architecture, meaning that while capable of passable social interaction with humans they come off as somewhat socially incompetent, this means they may only be utilized to their fullest potential by Phalanx, who possesses an intimate-familiarity with their thought-processes, and technical-specifications. Only achieving maybe half effectiveness at best when supervised by others.

Virtual Intelligence's and Robots do not count as 'alive' for the sake of powers Though the Androids do for some powers, and can even be perceived by Empaths.

Backstory

Like many children, Jasper wanted to be a Hero when they were a kid. Things didn’t work out that way though. But a successful career in the PRT was rewarding in its own way. Jasper would even argue that putting your life on the line to help others meant more when you weren’t a bullet-proof Modern-day Demi-god.

This wasn’t just a job for Jasper, it was a life-calling. But on Earth Kaff, all good things must end in tears. During one fateful operation Jasper and his squad was disabled by a potent emotion-manipulator. To this day Jasper is uncertain why it affected him so much more than his squad-mates (not that they didn’t have a rough time too).

The others took sometime to recover from the long-term negative effects, perhaps a month of downtime on average. Power-induced PTSD was no joke after all, but it seemed that the effects wore off with time with minimal lasting effects.

Not so for Jasper though, perhaps Jasper was simply more inclined towards Agoraphobia, but the PTSD had left Jasper a grade-A agoraphobe and Insomniac. They were able to tough through things at first, so they returned to active duty (barely passing psych checks) but their performance quickly dropped. His comradery with his co-workers fizzled out, and their combat effectiveness was hampered. The PRT discharged Jasper, putting them on reserve, so that Psychiatric help could be given.

Months passed, with minimal progress, Jasper isolated themselves from civilian friends, and family, video calls with their Therapist continued, and Jasper found some solace in the form of digital media, but things remained stagnant, and alone. Efforts to improve were continually met with setbacks, this continued for months.

TRIGGER

The PRT Therapist was alarmed when Jasper ceased communications, concerned that Jasper had taken their own life, they called the police, and the paramedics.

Jasper was not dead, but had simply dismantled every electronic device he owned in a fugue-state, having constructed most of a Bipedal Robot. Jasper remained unresponsive to the Police and Paramedics in his home, and the PRT were dispatched when it was clear this was a parahuman matter.

Their Trigger had left them different, they still had agoraphobia, but something had fundamentally changed, that allowed a gradual recovery. Legally they were now a member of the Protectorate, and while it took over a year and a half of concerted self-improvement to recover to the point that they were allowed on active duty. Jasper flourished as a protectorate hero.

Discord: Nashoid#5943

Reddit: Magos_Nashoid

Tinker Tech

Androids/Robots/VI

Gear for Teammates

Tinker-tech installed inside of Phalanx