Cylynx ready to go out on the town.
|Civilian name||Alia Long|
|PRT Classification||Tinker (Brute)|
March 5, 2003|
|Height||1.6 m (5 ft 3 in)|
|Weight||54 kg (119 lb; 8 st 7 lb)|
|Partner(s)||Anetta Lang (Iron Maiden), Pleiades 'Leia' Newchapel|
|Celestial Wind E- | Division E | Phase E? | Wake F|
Cylynx has graduated to the Devilfish Protectorate after her time in the Wards, having been transferred down to Devilfish after an incident during a cape conflict in Edmonton, resulting in the loss of life. As a full time Hero and open ward of the state Cylynx is proud to share her stories, for the most part, during her albeit short time in the Wards up north. Even if she shouldn't share that information.
She is known for her interactions with villains going one of two ways; she will either attempt to defuse the situation as she did when Iron Maiden attacked a dance studio or she will fight aggressively to her own physical detriment until there is a clear victor.
- Cape: Cylynx's costume is a black exoskeleton over a tan digital camo bodysuit, giving the appearance of a Lynx's coloration and spots. She wears a half helm with small cat ears built into it to complete the design and theming of her costume.
- Civilian: Alia has long, straight, blonde hair that used to stick out the bottom of any hood of sweaters she usually wears, it no longer sticks out now that she has adopted an undercut style to provide easier access to where she's preformed self brain surgery. She has hazel eyes with dark bags under them, this girl doesn't rest much. She stands at 5'3" tall and 120lbs soaking wet.
Equipment and Resources
- Wealth Level 6
- Tinker Lab
- Personal apartment
Skills and Specializations
Adept with a scalpel, self surgery skills don't come cheap. Minorly good story teller, mostly tales about various Heroes she's either worked with or cape gossip.
In costume Cylynx is a firm believer is a Hero's sworn duty, to protect those who cannot protect themselves even if it means being in harms way, going as far as to disobey orders to stay out of fights that she cannot win.
Out of costume Alia is slower, not anti-social but seems to be constantly tired. Likely from being so high energy as Cylynx, not that she'd ever admit that she acts too differently between the personas.
- Trigger type: Natural, first generation. (Magi x Magi) Walking Armory Bio-tinker
Addendum: Allowed to collaborate with others. Apply personal augments to others.
Born and raised in Wetaskiwin Alberta, had a relatively normal childhood though a minor cape geek. Alia was kidnapped while leaving a Seven-Eleven where she'd stopped to grab a snack on the way home from school.
A blonde teenage girl sits on her bed, shrunk back in the corner to make herself as small as possible. The room is lit by a single, flickering florescent bulb hanging from the ceiling. The sounds of yelling and an occasional gunshot echo into the room; each one drawing her eyes to the door for a moment before she sniffs and looks back to the mattress.
The silence stretches on longer after the last gunshots. She begins to worry, not about the people outside, but about what will happen to her if she's not found. The anxiety is the most potent emotion she's experienced in what feels like years to her.
Eventually the door opens with a click and a man joins her in the room, sitting on the edge of the bed and tapping his foot with impatience. "Today, girl. It's been stressful." She's weak, hungry, and broken but still responds exactly as she's been trained.
Her body is a weapon, used against her and conditioned to respond to their wishes... The Protectorate isn't coming. The PRT isn't coming. The Police aren't coming. Alia Long has been here for years, and the harsh reality finally sinks in as she goes through the motions.
She triggers and the man doesn't even notice. When she regains focus her mind is full of ways to become stronger, to never let herself become that again.
Further notes: Cylynx was still held by the criminal elements for another several months until she accumulated enough resources and supplies to preform her first self surgery, allowing her two claws with which she executed one of her captors and injured another (resulting in his death) before escaping and fleeing, being lucky enough to encounter a police patrol car (Sadly in a more direct way, the car was undamaged and Cylynx only had three cracked ribs.)