Ammonite: Difference between revisions

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|author      = /u/ALargeHairyDerp
|author      = /u/ALargeHairyDerp
|alignment  = Hero
|alignment  = Hero
|affiliation = Protectorate
|affiliation = Noncanon
|status      = Active
|status      = Noncanon
|location    = Devilfish
|location    = Devilfish
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|}}
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Ammonite worked as a member of the [[Devilfish:San Diego]] [[Devilfish:Protectorate]] for a few years, making a decent name for himself and becoming relatively well known, his goofy personality and easy going nature meant that it was far easier for people to look past the fact that he was a C53 in favor of his heroic exploits. A transfer to [[Devilfish:Ashton]], and subsequent difficulty has put a bit of a damper on his previously lighthearted mood, though he's still optimistic, and has been regaining his good cheer since coming to Devilfish.
Ammonite worked as a member of the [[San Diego]] [[Protectorate]] for a few years, making a decent name for himself and becoming relatively well known, his goofy personality and easy going nature meant that it was far easier for people to look past the fact that he was a C53 in favor of his heroic exploits. A transfer to [[Ashton]], and subsequent difficulty has put a bit of a damper on his previously lighthearted mood, though he's still optimistic, and has been regaining his good cheer since coming to Devilfish.


== Character Sheet ==
== Character Sheet ==
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| url        = https://www.reddit.com/r/wormrp/comments/o9ejpq/core_interface_orb/
| url        = https://www.reddit.com/r/wormrp/comments/o9ejpq/core_interface_orb/
| appearance = Only slightly larger than Ammonite himself
| appearance = Only slightly larger than Ammonite himself
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Life support: has enough stored air, energy, and recycling systems to keep Ammonite alive for about 45 minutes in any environment which would not destroy the orb itself.
| abilities  = Life support: has enough stored air, energy, and recycling systems to keep Ammonite alive for about 45 minutes in any environment which would not destroy the orb itself.


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| url        = https://www.reddit.com/r/wormrp/comments/o9fl1h/definitely_not_a_base_of_operations/
| url        = https://www.reddit.com/r/wormrp/comments/o9fl1h/definitely_not_a_base_of_operations/
| appearance = The base is the metallic humanoid creation underneath the Skin.
| appearance = The base is the metallic humanoid creation underneath the Skin.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Core Interfacing: The “ribcage” of the Base opens to accept the core interface and protection orb, allowing Ammonite to interface with its systems.
| abilities  = Core Interfacing: The “ribcage” of the Base opens to accept the core interface and protection orb, allowing Ammonite to interface with its systems.


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| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| appearance = Various metallic devices attached to the Base Mk.1,and smaller but similar devices attached to the rest of the skins and packages. A shimmering distortion in the air when active
| appearance = Various metallic devices attached to the Base Mk.1,and smaller but similar devices attached to the rest of the skins and packages. A shimmering distortion in the air when active
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Folds tagged devices (skins and packages) into a subspace pocket. This allows Ammonite to swap out current equipment for stored equipment. The subspace pocket can hold one extra skin and two extra packages, and devices must be tagged appropriately to be placed there. It takes six seconds (one round) of being stationary to switch out skin and packages, and 3 seconds of being stationary to switch out just packages.
| abilities  = Folds tagged devices (skins and packages) into a subspace pocket. This allows Ammonite to swap out current equipment for stored equipment. The subspace pocket can hold one extra skin and two extra packages, and devices must be tagged appropriately to be placed there. It takes six seconds (one round) of being stationary to switch out skin and packages, and 3 seconds of being stationary to switch out just packages.
| notes      = Derived from a scan of Black Dove.
| notes      = Derived from a scan of Black Dove.
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| url        = https://www.reddit.com/r/wormrp/comments/trjqy9/additional_safeguards/
| url        = https://www.reddit.com/r/wormrp/comments/trjqy9/additional_safeguards/
| appearance = A coating over the Core Orb, and a slight alteration to the ports in the Base that attach to it.
| appearance = A coating over the Core Orb, and a slight alteration to the ports in the Base that attach to it.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Designed to explode in such a manner as to propel the Core orb out of the back of the Base at high speeds, capable of launching it up to 50 feet. Designed to accelerate somewhat gradually as to prevent damage to Ammonite from G-forces in the process, and to cause minimal damage to the Base itself (though it will irrevocably cause some).
| abilities  = Designed to explode in such a manner as to propel the Core orb out of the back of the Base at high speeds, capable of launching it up to 50 feet. Designed to accelerate somewhat gradually as to prevent damage to Ammonite from G-forces in the process, and to cause minimal damage to the Base itself (though it will irrevocably cause some).
| notes      = One use, and then must be rebuilt and re-installed. An escape mechanism of last resort in case of catastrophic damage to the suit, and imminent capture and/or death. An addition to the Base Mk.1.
| notes      = One use, and then must be rebuilt and re-installed. An escape mechanism of last resort in case of catastrophic damage to the suit, and imminent capture and/or death. An addition to the Base Mk.1.
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| url        = https://www.reddit.com/r/wormrp/comments/trjqy9/additional_safeguards/
| url        = https://www.reddit.com/r/wormrp/comments/trjqy9/additional_safeguards/
| appearance = Not visible externally, an network of modules spread throughout the internals of the Base Mk.1.
| appearance = Not visible externally, an network of modules spread throughout the internals of the Base Mk.1.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Generates an EM field which adjusts in size and shape to match the current Skin Ammonite is wearing, which destructively interferes with and thereby nullifies the effects of Electromagnetic pulses on an un-hardened components.
| abilities  = Generates an EM field which adjusts in size and shape to match the current Skin Ammonite is wearing, which destructively interferes with and thereby nullifies the effects of Electromagnetic pulses on an un-hardened components.
| notes      =  An addition to the Base Mk.1
| notes      =  An addition to the Base Mk.1
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| url        = https://www.reddit.com/r/wormrp/comments/o9fpql/is_that_a_human_skin_suit_what_no_no_way_of/
| url        = https://www.reddit.com/r/wormrp/comments/o9fpql/is_that_a_human_skin_suit_what_no_no_way_of/
| appearance = As seen to the left in the image, but without the seams and ports, at least when closed. Designed to look as human as possible.
| appearance = As seen to the left in the image, but without the seams and ports, at least when closed. Designed to look as human as possible.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = A collaboration with Cylynx, this Skin is composed of living tissue, nourished by the electricity generated by Ammonites’s Base, it interfaces with it in such a manner that it makes him nearly indistinguishable from a normal human, unless seen naked or under extremely close inspections.
| abilities  = A collaboration with Cylynx, this Skin is composed of living tissue, nourished by the electricity generated by Ammonites’s Base, it interfaces with it in such a manner that it makes him nearly indistinguishable from a normal human, unless seen naked or under extremely close inspections.
| notes      = The imitation is not perfect, as micro-expressions, unconscious movements, and general pacing and weight of movements isn’t quite right. Ammonite is practicing to make these discrepancies less noticeable, though currently he falls slightly into the uncanny valley.
| notes      = The imitation is not perfect, as micro-expressions, unconscious movements, and general pacing and weight of movements isn’t quite right. Ammonite is practicing to make these discrepancies less noticeable, though currently he falls slightly into the uncanny valley.
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| url        = https://www.reddit.com/r/wormrp/comments/oc5639/speedy_boi/
| url        = https://www.reddit.com/r/wormrp/comments/oc5639/speedy_boi/
| appearance = As seen in the image
| appearance = As seen in the image
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Slipstream Alloy: The exterior of the Skin is an alloy designed to minimize friction as much as possible, it is not as tough or resistant as Ammonite’s standard protective alloys, though it does still offer enough protection to be effective against most low caliber firearms.
| abilities  = Slipstream Alloy: The exterior of the Skin is an alloy designed to minimize friction as much as possible, it is not as tough or resistant as Ammonite’s standard protective alloys, though it does still offer enough protection to be effective against most low caliber firearms.


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| url        = https://www.reddit.com/r/wormrp/comments/pzo1qt/big_stronk_metal_boi/
| url        = https://www.reddit.com/r/wormrp/comments/pzo1qt/big_stronk_metal_boi/
| appearance = As seen in the image, about 7 feet tall.
| appearance = As seen in the image, about 7 feet tall.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Catalytic Energy Generation: The atmosphere drawn through the filtration system is scrubbed of both hydrogen and water. The water is split actively using Ammonite’s native power generation. The hydrogen is used in an improved model of a hydrogen fuel cell design to generate electricity in order to power the suit. The produced water is fed to a degree back into the air to prevent discomfort to Ammonite, and recycled to undergo the process again to a degree.
| abilities  = Catalytic Energy Generation: The atmosphere drawn through the filtration system is scrubbed of both hydrogen and water. The water is split actively using Ammonite’s native power generation. The hydrogen is used in an improved model of a hydrogen fuel cell design to generate electricity in order to power the suit. The produced water is fed to a degree back into the air to prevent discomfort to Ammonite, and recycled to undergo the process again to a degree.


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| url        = https://www.reddit.com/r/wormrp/comments/t6du1t/a_subtler_approach/
| url        = https://www.reddit.com/r/wormrp/comments/t6du1t/a_subtler_approach/
| appearance = As seen in the image, though without the knife.
| appearance = As seen in the image, though without the knife.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Chromatophoric Plating: The entire suit is coated in plating which takes on the color and apparent texture of whatever is behind it given that the user is holding still. Is still slightly useful if moving slowly. Plating is rather delicate, and will become nonfunctional in any section struck by enough force (bullets, a strong punch, etc).
| abilities  = Chromatophoric Plating: The entire suit is coated in plating which takes on the color and apparent texture of whatever is behind it given that the user is holding still. Is still slightly useful if moving slowly. Plating is rather delicate, and will become nonfunctional in any section struck by enough force (bullets, a strong punch, etc).


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| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| appearance = A fractal spire roughly 10 feet tall that clamps to the ground, black surfaces extending from the top and angling towards the most intense light source in the area. A core column which houses the base and is heavily armored.
| appearance = A fractal spire roughly 10 feet tall that clamps to the ground, black surfaces extending from the top and angling towards the most intense light source in the area. A core column which houses the base and is heavily armored.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Excessive power generation: The presence of a far greater number of catalytic and photovoltaic energy generators means that this skin can accept 4 packages as opposed to the usual 2.
| abilities  = Excessive power generation: The presence of a far greater number of catalytic and photovoltaic energy generators means that this skin can accept 4 packages as opposed to the usual 2.


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| url        = https://www.reddit.com/r/wormrp/comments/pznbzt/ammonite_packages/
| url        = https://www.reddit.com/r/wormrp/comments/pznbzt/ammonite_packages/
| appearance = Various metallic bits and bobs, some with indicator lights or ports, which clip on to various spots on a given skin.
| appearance = Various metallic bits and bobs, some with indicator lights or ports, which clip on to various spots on a given skin.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = ElectroOscillitory Blades: Sheathed, they sit in small deployment pods on the forearm sections of the armor, unsheathed they extend about a foot from the top of each wrist. When inactivated, they are equivalent to a mundane blade of similar size, though notably harder to bend/break. When activated, their specific alloy composition paired with extremely fast oscillating electromagnetic fields makes the blades vibrate at incredible speeds, allowing them to sheer through most conventional material with enough time. Specifically reserved for hard targets such as brutes and heavily armored individuals.
| abilities  = ElectroOscillitory Blades: Sheathed, they sit in small deployment pods on the forearm sections of the armor, unsheathed they extend about a foot from the top of each wrist. When inactivated, they are equivalent to a mundane blade of similar size, though notably harder to bend/break. When activated, their specific alloy composition paired with extremely fast oscillating electromagnetic fields makes the blades vibrate at incredible speeds, allowing them to sheer through most conventional material with enough time. Specifically reserved for hard targets such as brutes and heavily armored individuals.


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| url        = https://www.reddit.com/r/wormrp/comments/trjqy9/additional_safeguards/
| url        = https://www.reddit.com/r/wormrp/comments/trjqy9/additional_safeguards/
| appearance = Deployment modules on the forearms, foot long blades of a pale metallic substance when deployed, coated in a crackling blue field when activated.
| appearance = Deployment modules on the forearms, foot long blades of a pale metallic substance when deployed, coated in a crackling blue field when activated.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Sharpness: The blades on their own are roughly as sharp as a high quality knife of similar size, and have extremely high durability, though they are more brittle than typical metals.
| abilities  = Sharpness: The blades on their own are roughly as sharp as a high quality knife of similar size, and have extremely high durability, though they are more brittle than typical metals.


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| url        = https://www.reddit.com/r/wormrp/comments/pznbzt/ammonite_packages/
| url        = https://www.reddit.com/r/wormrp/comments/pznbzt/ammonite_packages/
| appearance =  Various metallic bits and bobs, some with indicator lights or ports, which clip on to various spots on a given skin.
| appearance =  Various metallic bits and bobs, some with indicator lights or ports, which clip on to various spots on a given skin.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = ElectroLaser Array: Small laser emitters are distributed around the main torso and limbs. Individually, they are not powerful enough to cause harm, and do not operate in the visible spectrum, however, they can be coordinated to produce ionized air channels through which electric currents can be passed, producing an effect similar to a typical taser, though with far greater range and precision (they can be used accurately out to a maximum of 80 feet). These do not draw a high amount of energy, but if used frequently it can begin to add up quickly, after 16-18 shots in quick succession, they will require about two minutes to cool down and recharge. Firing produces a trail of small sparks along the lasers path, some slight air distortion from the marginal heat difference, and a crackling noise similar to a conventional taser upon a hit. Alternatively, they may all be coordinated to fire at once, dumping their entire capacitor bank allocation in one large go at a single target, producing an effect that is about as powerful as the lower end of natural lightning strikes.
| abilities  = ElectroLaser Array: Small laser emitters are distributed around the main torso and limbs. Individually, they are not powerful enough to cause harm, and do not operate in the visible spectrum, however, they can be coordinated to produce ionized air channels through which electric currents can be passed, producing an effect similar to a typical taser, though with far greater range and precision (they can be used accurately out to a maximum of 80 feet). These do not draw a high amount of energy, but if used frequently it can begin to add up quickly, after 16-18 shots in quick succession, they will require about two minutes to cool down and recharge. Firing produces a trail of small sparks along the lasers path, some slight air distortion from the marginal heat difference, and a crackling noise similar to a conventional taser upon a hit. Alternatively, they may all be coordinated to fire at once, dumping their entire capacitor bank allocation in one large go at a single target, producing an effect that is about as powerful as the lower end of natural lightning strikes.


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| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| appearance = Small thrusters and glowing plates, which can be attached to the outside of any given skin.
| appearance = Small thrusters and glowing plates, which can be attached to the outside of any given skin.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Antigravity Plating: When activated, they make Ammonite and all associated gear effectively weightless. Also allow internal inertial cancellation, negating G forces and allowing for sharper turns, stops, and general maneuvers.
| abilities  = Antigravity Plating: When activated, they make Ammonite and all associated gear effectively weightless. Also allow internal inertial cancellation, negating G forces and allowing for sharper turns, stops, and general maneuvers.


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| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| appearance = Small metallic bumps and larger plate-like structures with definite s=thickness attached to a given skin.
| appearance = Small metallic bumps and larger plate-like structures with definite s=thickness attached to a given skin.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Stores 10 drones of each type, which can be deployed at any given time. Drones usually have enough durability to take a well placed punch, but not much more than that. Drones have a max speed of 40mph, and are coordinated in part by the VI. Drones typically have rudimentary visual and auditory sensors, as well as knowing their position relative to Ammonite and any other currently deployed drones. Sensor data is recorded and stored. Drones can be deployed for one hour before needing to be returned to the main body to recharge, a process which takes 5 minutes. Drones are generally orbs about 1cm across. Drones have a range of 1/2 mile before they lose signal, less if there is a lot of seriously dense material in-between them and Ammonite.
| abilities  = Stores 10 drones of each type, which can be deployed at any given time. Drones usually have enough durability to take a well placed punch, but not much more than that. Drones have a max speed of 40mph, and are coordinated in part by the VI. Drones typically have rudimentary visual and auditory sensors, as well as knowing their position relative to Ammonite and any other currently deployed drones. Sensor data is recorded and stored. Drones can be deployed for one hour before needing to be returned to the main body to recharge, a process which takes 5 minutes. Drones are generally orbs about 1cm across. Drones have a range of 1/2 mile before they lose signal, less if there is a lot of seriously dense material in-between them and Ammonite.


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| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| url        = https://www.reddit.com/r/wormrp/comments/qismoc/ammonite_expands_his_arsenal/
| appearance = A large barrel, akin to that of a gun. Plates that crackle and glow with electricity.
| appearance = A large barrel, akin to that of a gun. Plates that crackle and glow with electricity.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Annihilator Beam: A beam fired from the barrel like structure, pencil thin but unimaginably bright. It produces a Ramiel scream like sound when fired. Can be maintained for 5 seconds before needing 30 seconds to cool down. Rips apart the atomic bonds of everything it touches, propelling the constituent particles forwards within itself to cause even further damage. Capable of penetrating and destroying just about anything, barring spatial warping and absolute vulnerability effects. Begin near it will probably give you cancer if you're not shielded.
| abilities  = Annihilator Beam: A beam fired from the barrel like structure, pencil thin but unimaginably bright. It produces a Ramiel scream like sound when fired. Can be maintained for 5 seconds before needing 30 seconds to cool down. Rips apart the atomic bonds of everything it touches, propelling the constituent particles forwards within itself to cause even further damage. Capable of penetrating and destroying just about anything, barring spatial warping and absolute vulnerability effects. Begin near it will probably give you cancer if you're not shielded.


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| url        = https://old.reddit.com/r/wormrp/comments/kqmygr/augmentimplant_requests_cylynx/
| url        = https://old.reddit.com/r/wormrp/comments/kqmygr/augmentimplant_requests_cylynx/
| appearance =  
| appearance =  
| creator    = [[Devilfish:Cylynx]]
| creator    = [[Cylynx]]
| abilities  = Implanted into the back of the brain, this pea-sized organ influences the circadian rhythms of sleep and the body's response to sleep deprivation. If deprived of sleep, the Somunum cuts in. The implant allows Ammonite to sleep and remain awake at the same time by switching off areas of his brain sequentially. This process cannot replace sleep entirely, but increases Ammonite's emergency viability by allowing perception of the environment while resting. This means that he needs no more than 4 hours of sleep a day, and can potentially go for 2 weeks without any sleep at all.
| abilities  = Implanted into the back of the brain, this pea-sized organ influences the circadian rhythms of sleep and the body's response to sleep deprivation. If deprived of sleep, the Somunum cuts in. The implant allows Ammonite to sleep and remain awake at the same time by switching off areas of his brain sequentially. This process cannot replace sleep entirely, but increases Ammonite's emergency viability by allowing perception of the environment while resting. This means that he needs no more than 4 hours of sleep a day, and can potentially go for 2 weeks without any sleep at all.
| notes      = Constant use is not recommended and the maximum of two weeks should not be tested or surpassed. Gifted/implanted into Ammonite upon request.
| notes      = Constant use is not recommended and the maximum of two weeks should not be tested or surpassed. Gifted/implanted into Ammonite upon request.
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| url        = https://www.reddit.com/r/wormrp/comments/o5cwf6/so_i_woke_up_augmented_so_what_cylynx_equipment/
| url        = https://www.reddit.com/r/wormrp/comments/o5cwf6/so_i_woke_up_augmented_so_what_cylynx_equipment/
| appearance =  
| appearance =  
| creator    = [[Devilfish:Cylynx]]
| creator    = [[Cylynx]]
| abilities  = A most distinctive implant, it resembles a film of black plastic that is implanted directly beneath the skin of the torso in sheets. It hardens on the outside and sends invasive neural bundles into the body. After the organ has matured the recipient is then fitted with neural sensors and interface points cut into the carapace's surface. This would allow Ammonite to interface directly with future external augmentations. Further extends Ammonite's native ability to interface with his tech, providing additional connections and parallel means for interfacing.
| abilities  = A most distinctive implant, it resembles a film of black plastic that is implanted directly beneath the skin of the torso in sheets. It hardens on the outside and sends invasive neural bundles into the body. After the organ has matured the recipient is then fitted with neural sensors and interface points cut into the carapace's surface. This would allow Ammonite to interface directly with future external augmentations. Further extends Ammonite's native ability to interface with his tech, providing additional connections and parallel means for interfacing.
| notes      = Gifted/implanted into Ammonite upon request, with full consent.
| notes      = Gifted/implanted into Ammonite upon request, with full consent.
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| url        = https://www.reddit.com/r/wormrp/comments/tcvo1g/ears_armor_knees_and_toes/
| url        = https://www.reddit.com/r/wormrp/comments/tcvo1g/ears_armor_knees_and_toes/
| appearance =  Four small implants, one for each foot and ear, containing sensors for detecting sound waves. Once implanted, invisible.
| appearance =  Four small implants, one for each foot and ear, containing sensors for detecting sound waves. Once implanted, invisible.
| creator    = [[Devilfish:Acoustica]]
| creator    = [[Acoustica]]
| abilities  = Allows for a seismic sense from the feet that can ‘see’ for about 30 feet in any direction through solid surfaces. Denser surfaces are clearer than softer ones. (I.E. Titanium flooring would be very clear, sand would be next to useless) The ear sensors allow for clearer, more powerful hearing, able to pickout a single person’s heartbeat from 20 feet away. They also connect to the Anima con Appassionato, to allow for an active radar-like ping in a certain direction.
| abilities  = Allows for a seismic sense from the feet that can ‘see’ for about 30 feet in any direction through solid surfaces. Denser surfaces are clearer than softer ones. (I.E. Titanium flooring would be very clear, sand would be next to useless) The ear sensors allow for clearer, more powerful hearing, able to pickout a single person’s heartbeat from 20 feet away. They also connect to the Anima con Appassionato, to allow for an active radar-like ping in a certain direction.
| notes      = Gifted to Ammonite in exchange for the Power Pack Mk.1, Integrated into the Base Mk.1.
| notes      = Gifted to Ammonite in exchange for the Power Pack Mk.1, Integrated into the Base Mk.1.
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| url        = https://www.reddit.com/r/wormrp/comments/tcvo1g/ears_armor_knees_and_toes/
| url        = https://www.reddit.com/r/wormrp/comments/tcvo1g/ears_armor_knees_and_toes/
| appearance = A set of four small speakers that can be affixed onto an outer suit for Ammonite.
| appearance = A set of four small speakers that can be affixed onto an outer suit for Ammonite.
| creator    = [[Devilfish:Acoustica]]
| creator    = [[Acoustica]]
| abilities  = This speaker can send out a powerful ‘ping’ in whatever direction it is facing. Doesn’t do any force damage, but if someone placed their ear in front of it tinnitus might be the result. This ping acts like radar or sonar, when it is sent out, the sensors in the feet and ears start listening for the specific sound of the returning ping. This gives Ammonite a long range, accurate sonar mapping in a single direction. While this is happening, the ear sensors aren’t able to listen to mundane chatter, limiting his hearing for a short period.
| abilities  = This speaker can send out a powerful ‘ping’ in whatever direction it is facing. Doesn’t do any force damage, but if someone placed their ear in front of it tinnitus might be the result. This ping acts like radar or sonar, when it is sent out, the sensors in the feet and ears start listening for the specific sound of the returning ping. This gives Ammonite a long range, accurate sonar mapping in a single direction. While this is happening, the ear sensors aren’t able to listen to mundane chatter, limiting his hearing for a short period.
| notes      = Gifted to Ammonite in exchange for the Power pack Mk.1, Integrated into the Ranged Package Mk.1.
| notes      = Gifted to Ammonite in exchange for the Power pack Mk.1, Integrated into the Ranged Package Mk.1.
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| url        = https://www.reddit.com/r/wormrp/comments/tqwcgz/late_nights_and_stolen_tech_make_acostica_very/
| url        = https://www.reddit.com/r/wormrp/comments/tqwcgz/late_nights_and_stolen_tech_make_acostica_very/
| appearance = A clamp with a large speaker/receiver in the head. Made with elysium steel.
| appearance = A clamp with a large speaker/receiver in the head. Made with elysium steel.
| creator    = [[Devilfish:Acoustica]]
| creator    = [[Acoustica]]
| abilities  = This device clamps onto the armor or body it is attached to. When activated, this device essentially listens for resonant frequencies or high vibrations, and when it detects such a frequency produces a sound with the same amplitude but inverted phase. This cancels out the harmful frequency, protecting what it is attached to.
| abilities  = This device clamps onto the armor or body it is attached to. When activated, this device essentially listens for resonant frequencies or high vibrations, and when it detects such a frequency produces a sound with the same amplitude but inverted phase. This cancels out the harmful frequency, protecting what it is attached to.
Hardened against EMPs with an Elysian Steel casing
Hardened against EMPs with an Elysian Steel casing
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| url        = https://www.reddit.com/r/wormrp/comments/rkca5k/backups_people_backups/
| url        = https://www.reddit.com/r/wormrp/comments/rkca5k/backups_people_backups/
| appearance = As seen in the image, as well as various wires throughout the building, and a number of panels on the roof.
| appearance = As seen in the image, as well as various wires throughout the building, and a number of panels on the roof.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Generates enough power to keep the entire PRT HQ, and the government building it is located inside, running under high demand in the case of an outage or power cut. It does so using a combination of thermoelectric generators, catalytic hydrogen fuel cells (for both air and water), and photovoltaic panels mounted on the roof.
| abilities  = Generates enough power to keep the entire PRT HQ, and the government building it is located inside, running under high demand in the case of an outage or power cut. It does so using a combination of thermoelectric generators, catalytic hydrogen fuel cells (for both air and water), and photovoltaic panels mounted on the roof.


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| url        = https://www.reddit.com/r/wormrp/comments/t70n3s/turning_up_the_power/
| url        = https://www.reddit.com/r/wormrp/comments/t70n3s/turning_up_the_power/
| appearance = As seen in the image.
| appearance = As seen in the image.
| creator    = [[Devilfish:Ammonite]]
| creator    = [[Ammonite]]
| abilities  = Thermoelectric Power Generation: The pack takes heat from the environment, and which is circled through it through any future cooling systems, and uses it to generate power.
| abilities  = Thermoelectric Power Generation: The pack takes heat from the environment, and which is circled through it through any future cooling systems, and uses it to generate power.



Latest revision as of 22:17, 22 July 2024

Ammonite
He stands at an even 6 feet, and looks generally human most of the time, when not working on his tech.
Author /u/ALargeHairyDerp
Civilian name Frank
Alignment Hero
Affiliation Noncanon (Devilfish)
PRT Classification Tinker
Born (1998-06-02) June 2, 1998 (age 26)
Status Noncanon



Ammonite worked as a member of the San Diego Protectorate for a few years, making a decent name for himself and becoming relatively well known, his goofy personality and easy going nature meant that it was far easier for people to look past the fact that he was a C53 in favor of his heroic exploits. A transfer to Ashton, and subsequent difficulty has put a bit of a damper on his previously lighthearted mood, though he's still optimistic, and has been regaining his good cheer since coming to Devilfish.

Character Sheet

Appearance

Being a C53, Ammonite can’t exactly keep a secret identity, and as such doesn’t have one, though he does his best to keep people from linking his actual body to his suits of power armor. Ammonite is almost completely composed of tentacles of varying sizes, weighing a total of about 60lbs, and possessing a number of small “cores" throughout his body which perform various organ functions.

Equipment and Resources

Wealth level: 6

  • He is paid the standard protectorate salary, as well as being given a substantial budget for his tinkering. He basically lives in the protectorate base/his lab, and while he has a few personal trinkets and mementos, as well as a few books and other entertainment, his quarters are a bit sparse in terms of decoration.
  • Various entertainment and mementos
  • His tinkertech lab equipment
  • Nautilus Power Armor

Tinkertech

Tinkertech From Others

Tinkertech For Others

Skills and Specializations

  • Quick wit / Sense of Humor
  • Fighting style which heavily relies on armor, and changes as he makes modifications.
  • Power provides an understanding of technology, though it is not always applicable to simpler mechanical systems, as it is focused on electricity and his own tinkertech.
  • Moving quickly, especially through tight spaces (outside of his armor) (running away)
  • Swimming (out of armor)

Mentality

Ammonite is extremely dedicated to his tinkering, setting aside large amounts of time to do so, and seeking to constantly improve the modifications he makes, as well as the efficiency of his lab. He does, however, understand the value of taking breaks and relaxing, and so has made a concerted effort to keep his tinkering from interfering too much with his interactions and ability to socialize. When outside of his lab, he is fond of harmless, though embarrassing, pranks, quick jokes or puns, and outings with friends, making it a point to keep things lively with humor, especially if the conversation becomes too dark.

Power

Trigger type: Coven (C53)

Implement tinker (Focal x Focal), power armor / electricity focus

Ammonite’s tendrils/tentacles, which make up the majority of his body, act as muscle and as sensory organs. They provide detailed feelings of touch and pressure, have areas packed with photoreceptors which allow for 360 degree vision with high visual acuity (though his vision is far less effective at large distances). Ammonite can interface with, and power, most technology, though this is far more efficient/effective on his own tinkertech. Ammonites primary power is Tinker in nature, with an extreme focus on his set of power armor, and electricity.

Backstory

Ammonite had always been sickly, with almost constant ailments, sickness, or injuries, he managed to deal with it for most of his life, but eventually the strain of taking all the medications he needed to, constantly feeling horrible, and the financial issues that resulted from his condition got to be too much, he had researched as much as he could, and saw powers as the only way he could possibly end his continued torment, though he couldn’t find any way to actually get them in a way which would definitely alleviate his condition, or any healers who would be willing or able to help him, he had nearly given up hope, languishing in his apartment when he heard a knock on the door, figuring he wasn’t doing anything important, and generally apathetic to the whole situation, he shuffled towards the door, and opened it, being greeted by a strange woman who he had never seen before. She told him that she knew of his issues, of his wish for power, and that she could offer him what he desired, for a price, he contemplated this for a minute, and then made up his mind to take her up on her offer, when the option to sacrifice his identity was brought up as payment, he jumped on to it, a fresh start was exactly what he needed. He broke the offered stone, and his world went dark, he would later awake without any personal memories in the back alleys of San Diego, he tried to figure out his situation, and discovered his powers, attempting to get by and put together a rudimentary lab, he was, however, discovered by the local protectorate, who were well versed in the signs of a new tinker going about the business of making what they needed, they tracked him down, and upon discovering his state, offered him a position with them, support, the whole sales pitch. He eagerly accepted, and managed to do very well for himself in the protectorate, adopting a mischievous, humorous personality as he became more accustomed to his situation. This is when he encountered Canvas, though they were never very close, they got along well enough, and their powers played well off of eachother. When he heard about the transfer request to Ashton, and in light of his unique biology, he volunteered to go as well, Accompanying Canvas to Ashton to provide relief and help to the local protectorate branch.