Devilfish:Fafnir: Difference between revisions

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<!-- TEXT WITHIN THESE ARE COMMENTS. Comments don't display anywhere or do anything. -->
<!-- TEXT WITHIN THESE ARE COMMENTS. Comments don't display anywhere or do anything. -->
{{cape
{{cape
|name        = <!-- cape name here -->
|name        = Fafnir
|alias      = <!-- if they go by another name, put it here or leave blank -->
|alias      = <!-- if they go by another name, put it here or leave blank -->
|civ_name    =  
|civ_name    =  
|author      = <!-- /u/YOUR_NAME_HERE -->
|author      = /u/Bedslayer
|alignment  = <!-- Hero, Villain, Mercenary, Rogue, None, Unknown -->
|status      = NPC
|affiliation = <!-- Protectorate, Wards, None, Crypt Keepers, etc. full list here: https://wormrp.syl.ae/wiki/edit/Template:Cape/affiliation -->
|alignment  = Villain
|status      = Active
|affiliation = E.V.I.L.
|location    = Ashton
<!-- everything above this comment is required. ask if you need help! -->
<!-- everything above this comment is required. ask if you need help! -->


<!-- This section to be filled out at the direction of mods only. -->
<!-- This section to be filled out at the direction of mods only. -->
|class        = <!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) -->
|class        = <!-- {{cape/class|Tinker}} ({{cape/class|Blaster|5}}, {{cape/class|Mover|4}}) -->
|rep_morality  =  
|rep_morality  = -2
|rep_notoriety =  
|rep_notoriety = E
|rep_criminal  =  
|rep_criminal  = -


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== Character Sheet ==
== Character Sheet ==
=== Appearance ===
=== Appearance ===
<!-- image example: [[File:Fafnir big.jpg|thumb|left||-->
[[File:Fafnir_big.jpg|thumb|left|Fafnir inside his Bio-mechanical exo-skeleton ]]


Fafnir appears as a silvery white clockwork biomechanical construct, in the shape of a small dragon. He is roughly the size of the average housecat. He has a single purple eye, and sharp vestigial wings. As he grows, a shell of blackish metal will grow around him, containing clockwork pieces, until this initial form is completely covered. His initial state weighs 10 kilograms
Fafnir appears as a silvery white clockwork biomechanical construct, in the shape of a small dragon. He is roughly the size of the average housecat. He has a single purple eye, and sharp vestigial wings. As he grows, a shell of blackish metal will grow around him, containing clockwork pieces, until this initial form is completely covered. His initial state weighs 10 kilograms


=== Equipment and Resources ===
=== Equipment and Resources ===
<!-- Equipment and resources. You can do a list like so: -->
nothing
<!--
 
* list item
=== Skills and Specializations ===
* list item
* Fafnir has difficulty performing fine manipulation with his claws.
  * list subitem
* Hella good at rhyming
* list item
 
-->
=== Mentality ===
=== Tinkertech ===
Fafnir is obsessed with growing stronger, and pitting himself against worthy opponents. He adores fighting, and he especially adores fighting people he sees as strong.
<!-- delete this section if unused. Example shown: -->
 
Fafnir loves rhymes, riddles, and games, seeing them as another form of battle, and will often work to make his sentences rhyme even during normal speech.


<!--
=== Power ===
==== ICARUS Biomechanical Flight Interface Mk 3 ====
Fafnir’s power is the ability to integrate metal into his structure. Metal shifts into clockwork mechanisms as it is processed. This clockwork structure grows around Fafnir's initial body, and is not Manton protected, though he still feels, sees, tastes, and smells through it. He can disconnect the smaller initial body from within it and flee, leaving the husk behind. Damage to the outer body can be repaired by adding more metal to the damaged sections, but he can never exceed his daily 20 kilogram processing limit. He cannot process tinkertech materials.


Persephone's signature creation, this set of metal, jet-powered wings can be seen most days and nights propelling her across the city.
Fafnir's metal has roughly the strength of steel plating. He does not sleep, and he does not breath. His metal shell does require cooling when in active use, so he must consume water, or other suitable liquids such as freon. He exhales steam when in high stress situations.


* ''Appearance'': A pair of black metal bird-like wings, implanted into Persephone's back. Fully extended they measure ten feet wide. They are coated in a prismatic coating that shines in the sun, and underneath the black titanium feathers, a silvery support structure can be seen. Two jet engines the size of coke bottles are mounted at the base of her wings.
If Fafnir overheats, either due to lack of coolant or high temperature atrack, he begins to suffer malfunctions. Gear slippage, springs breaking, bolts coming loose, sudden steam venting, ect.
* ''Abilities (Wings)'': The wings themselves are highly tactile, giving Perse full feedback and feelings (including pain). They're flexible enough to shield herself, and strong enough to take pistol bullets.
* ''Abilities (Engines)'': Her twin jets are hybrid-fueled (similar to SABRE) engines) allowing operation at both low and high altitudes. At full chat and given enough room, she can approach transsonic speeds (although at this speed her turning radius is measured in miles). The jets have thrust vectoring; when combined with her wings' flapping she can hover in place with the speed and maneuverability of a drone. Approximate acceleration in jet-mode is 25m/s<sup>2</sup>, in rocket mode she can get a max of 10G acceleration, but this is not sustainable.


Chemical synthesis modules in her back produce Tinkertech jet and rocket fuel and store it for use in flight.
Fafnir can move quickly, and can reach a top speed of 45 K/PH, similar to a housecat.
-->


=== Skills and Specializations ===
Fafnir starts with a bite force of 200 PSI (Pressure per square inch) in his initial form, and for every kilogram of mass gained, he gains a 2.5 PSI increase in his bite force, up to a cap of ten thousand PSI
<!-- self-explanatory -->


=== Mentality ===
Fafnir's teeth and claws are relatively sharp, holding an edge similar to a standard cheap kitchen knife.
<!-- self-explanatory -->


=== Power ===
Fafnir has a processing weight limit of 20 kilograms of material per day, he cannot process any more metal than that. As he grows, he also gets stronger proportional to his weight, as in the chart below.
<!-- self-explanatory -->


=== Backstory ===
[[File:Fafnir_chart.JPG|thumb|left|]]
<!-- self-explanatory -->

Latest revision as of 14:39, 12 June 2020

Fafnir
Fafnir little.png
Fafnir in his default size and form
Reputation
Notoriety Criminal
E / -
Author /u/Bedslayer (capes)
Alignment Villain
Affiliation E.V.I.L. (Ashton)
Status NPC
Reddit Sheet
/u/Bedslayer




Character Sheet

Appearance

Fafnir inside his Bio-mechanical exo-skeleton

Fafnir appears as a silvery white clockwork biomechanical construct, in the shape of a small dragon. He is roughly the size of the average housecat. He has a single purple eye, and sharp vestigial wings. As he grows, a shell of blackish metal will grow around him, containing clockwork pieces, until this initial form is completely covered. His initial state weighs 10 kilograms

Equipment and Resources

nothing

Skills and Specializations

  • Fafnir has difficulty performing fine manipulation with his claws.
  • Hella good at rhyming

Mentality

Fafnir is obsessed with growing stronger, and pitting himself against worthy opponents. He adores fighting, and he especially adores fighting people he sees as strong.

Fafnir loves rhymes, riddles, and games, seeing them as another form of battle, and will often work to make his sentences rhyme even during normal speech.

Power

Fafnir’s power is the ability to integrate metal into his structure. Metal shifts into clockwork mechanisms as it is processed. This clockwork structure grows around Fafnir's initial body, and is not Manton protected, though he still feels, sees, tastes, and smells through it. He can disconnect the smaller initial body from within it and flee, leaving the husk behind. Damage to the outer body can be repaired by adding more metal to the damaged sections, but he can never exceed his daily 20 kilogram processing limit. He cannot process tinkertech materials.

Fafnir's metal has roughly the strength of steel plating. He does not sleep, and he does not breath. His metal shell does require cooling when in active use, so he must consume water, or other suitable liquids such as freon. He exhales steam when in high stress situations.

If Fafnir overheats, either due to lack of coolant or high temperature atrack, he begins to suffer malfunctions. Gear slippage, springs breaking, bolts coming loose, sudden steam venting, ect.

Fafnir can move quickly, and can reach a top speed of 45 K/PH, similar to a housecat.

Fafnir starts with a bite force of 200 PSI (Pressure per square inch) in his initial form, and for every kilogram of mass gained, he gains a 2.5 PSI increase in his bite force, up to a cap of ten thousand PSI

Fafnir's teeth and claws are relatively sharp, holding an edge similar to a standard cheap kitchen knife.

Fafnir has a processing weight limit of 20 kilograms of material per day, he cannot process any more metal than that. As he grows, he also gets stronger proportional to his weight, as in the chart below.

Fafnir chart.JPG