Protectorate Creation Guide: Difference between revisions

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===<u>What is the Parahuman Response Team?</u>===
'''Your bosses'''
If you are a member of the Protectorate, or its youth organization the Wards, you are an employee of the PRT.
You are subject to all the same rules and regulations that are imposed on everyone else, from the Director to the troopers to the janitor.
The PRT specifically acts as a sometimes-adversarial overseer of all parahuman activities within the territory of the United States of America. This means that, while you and the troopers are on the same side, you are not necessarily on the same team. The regulations put upon you by the PRT are there not only to help you do your job, but to make sure you can’t fuck things up too badly.
If this is a problem, there are several non-government controlled hero teams who may take you in (at the risk of being legally responsible for you), or you can go on as an independent.
;<u>What, specifically does the PRT do?</u>
:◆Enforces the laws and regulations of the United States
:◆Performs research and testing into the fields of parahuman sciences
:◆Regulates all government-affiliated cape activity
:◆Investigates parahuman-related crime
:◆Ensures the continuity of the Federal government in the event of total societal collapse
===<u>Chain of Command</u>===
===<u>Chain of Command</u>===



Revision as of 23:38, 11 July 2023

First thing you should do is familiarize yourself with what the Protectorate, and their junior branch, The Wards actually do.

Here is our handy guide on Protectorate & Ward Duties & Responsibilities. Read this first.


What is the Parahuman Response Team?

Your bosses

If you are a member of the Protectorate, or its youth organization the Wards, you are an employee of the PRT. You are subject to all the same rules and regulations that are imposed on everyone else, from the Director to the troopers to the janitor.

The PRT specifically acts as a sometimes-adversarial overseer of all parahuman activities within the territory of the United States of America. This means that, while you and the troopers are on the same side, you are not necessarily on the same team. The regulations put upon you by the PRT are there not only to help you do your job, but to make sure you can’t fuck things up too badly.

If this is a problem, there are several non-government controlled hero teams who may take you in (at the risk of being legally responsible for you), or you can go on as an independent.

What, specifically does the PRT do?
◆Enforces the laws and regulations of the United States
◆Performs research and testing into the fields of parahuman sciences
◆Regulates all government-affiliated cape activity
◆Investigates parahuman-related crime
◆Ensures the continuity of the Federal government in the event of total societal collapse

Chain of Command

Mental Health

The PRT is under no misconception, Parahumans are traumatized by default, and they are well aware of this fact.

But no two capes cope with that trauma in quite the same way, and some handle it far far worse than others.

There is no expectation to maintain perfect mental health, that would be akin to a pipe dream when capes are involved.

But members of the Protectorate & Wards are expected to maintain a level of professional decorum, to work on their issues.

The PRT provides in-house & out-of-network mental health services, including therapists & psychologists amongst others.

Your character is expected to be sane & reasonable enough that they'd be able to pass bi-monthly in-universe Psychological Competency Evaluations.

(These happen off-screen and are mostly intended as a reason for the PRT to remain informed if action may be needed with its capes.)

Professional Expectations

Members of the Protectorate are expected to
◆Follow & respect the Parahuman Response Team's chain of command.
◆Interact respectfully with the civilian public, the Media, & other Agencies.
◆Share only approved info, or the bare minimum to reassure the Media.
◆Refrain from all criminal activities, including fraternizing with criminals.
◆Prioritize saving lives over property or the capture of criminals.
◆In-combat Utilize minimum necessary force, avoid lasting injury, or lethality whenever able.

Skills & Training

The PRT provides its parahuman employees with training before that cape even thinks about going out on their first patrol.

Helping members of the Protectorate & Wards with how to use their powers more effectively & safely is always one part of the end goal.

But more importantly for this guide, the PRT trains its parahumans with practical skills & techniques for law enforcement.

Below is the bare minimum that a new Protectorate/Ward is expected to possess before being allowed to actually patrol, & fight crime.

The Very Basics
◆Basic Hand-to-Hand combat training
◆Basic First Aid & CPR
◆Basic & Relevant Understanding of laws & legal procedures
◆Basic Radio & Communicator Operation

While those listed above, are the absolute minimum, if you've been on the team for a while, your skills should reflect that.

Someone with a lengthy career in the Protectorate, should have some actual experience to show for it.

More advanced, trained, and/or experienced versions of the above skills for example, and perhaps some additional skills like the ones included below, which the PRT would very much like for its capes to have if they are taking this whole hero thing remotely seriously.

Other Skill

Equipment & Gear