Denver:Payback/Equipment

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Revision as of 01:40, 1 December 2023 by Nashoid (talk | contribs) (Created page with " ==Name: Close Combat Sword Mk1 == '''Created By:''' Payback '''Created For:''' Payback '''Physical Description:''' As opposed to most of Emily’s rather clunky designs this concealed device is nestled in the skin of her right arm. When concealed the only visible trace of its existence being a rather thin metal device that vaguely resembles a horizontal hinge near her elbow. When in use a rather thin blade extends three feet from her wrist, often crackling with elec...")
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Name: Close Combat Sword Mk1

Created By: Payback

Created For: Payback

Physical Description:

As opposed to most of Emily’s rather clunky designs this concealed device is nestled in the skin of her right arm. When concealed the only visible trace of its existence being a rather thin metal device that vaguely resembles a horizontal hinge near her elbow. When in use a rather thin blade extends three feet from her wrist, often crackling with electricity.

Functions & Abilities:

This piece of tinker tech is really only used as a close range weapon or a tool to cauterize wounds. This piece of tech is not the result of gathered combat data therefore it can only stun opponents in a way akin to a taser when touched or heat itself up enough to melt through a tough surface. This device has one module that can be used after enough combat data has been gathered

Duration/Shelf life: N/A

Name: Launcher Mk3

Created By: Payback

Created For: Payback

Physical Description:

When in use this rather bulky item of tech is latched around Emily’s left wrist like a surgically attached bracelet. Stretching out roughly ten inches down her arm this circular device has almost melded most of its thick body into the surrounding skin of her arm.

Functions & Abilities:

This device operates in a similar manner to the bog standard grenade launcher, albeit a bit more accurate and precise. On a good day any one of these slim canisters can fire 120 yards in distance. The canisters of her creation are moderately explosive but if needed can be changed out with either smoke or gas related projectiles depending on the situation. Due to no prior combat data relating to any other capes she is unable to make any “fantastical” canisters that would be unique to tinkers alone.

Duration/Shelf life: N/A