Arsenal

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Arsenal
Author /u/unknownmercury
Pronouns He/Him
Civilian name Lupe Hatcher
Alignment Villain
Affiliation None (Devilfish)
PRT Classification Tinker
Born (2002-03-22) March 22, 2002 (age 22)
Devilfish, Minnesota
Status Active




A big robbery at a chain electronics store recently occurred. The thief loaded a cart full of electronics and just walked out the door, then drove off in a vehicle with all the identification removed.

Character Sheet

Appearance

A bit of a bland appearance, simple brown hair and blue eyes. Stands about 5’9, weighs about 165.

Only costume element right now is the Sensory Stabilizing Cowl.

Equipment and Resources

Wealth Level: 4

  • Decent Car
  • Office Job
  • Nice Cell Phone
  • Computer and Internet Access
  • Absolutely No Support System
  • One (1) Glock-15
  • One (1) Carbon-fiber Collapsible Compound Bow

Tinkertech

Reusable Persistent Flashbangs

  • Source: https://www.reddit.com/r/wormrp/comments/vlcyz2/arsenal_tech/
  • Creator: Arsenal
  • Appearance: A hodgepodge of speakers, LEDs, and wiring.
  • Abilities: When activated (with remote button), starts blaring a mix of high and low frequencies at random intervals extremely loudly, while the lights flash and strobe randomly, creating confusion and disorientation.
  • Duration: Each flashbang lasts for 30 seconds before needing to be recharged.

Sensory Stabilizing Mask

  • Source: https://www.reddit.com/r/wormrp/comments/vlcyz2/arsenal_tech/
  • Creator: Arsenal
  • Appearance: A black cowl with dark glass lenses ringed by LEDs.
  • Abilities: Blocks out damaging sound frequencies from the ears with active noise canceling foam ear plugs, and protects against bright or strobing lights with anti-glare adaptive camera lenses.
  • Duration: Permanent

Shock Arrows

  • Source: https://www.reddit.com/r/wormrp/comments/vlcyz2/arsenal_tech/
  • Creator: Arsenal
  • Appearance: Black Arrow with bullet point head and bright yellow fletching
  • Abilities: Once activated, the bullet point carries an electrical charge equivalent to a stun gun. The arrow, when shot from a 70-pound bow, is capable of piercing through NIJ IIIA-rated body armor.
  • Duration: Each arrow stays active for 30 seconds before needing to be gathered and recharged.

Smoke Arrows

  • Source: https://www.reddit.com/r/wormrp/comments/vlcyz2/arsenal_tech/
  • Creator: Arsenal
  • Appearance: Black Arrow with a blunted tip and grey fletching.
  • Abilities: When fired at something, produces a thick cloud of gray smoke that reduces visibility to three feet within it. The cloud is this dense within a ten-foot cube, but disperses quickly in any well ventilated area. Visibility gets better the longer the cloud has to spread out.
  • Duration: Each arrow is one use.

Concussive Blast Hammer

  • Source: https://at.tumblr.com/mgpanda13/thanhpls-killbenedictcumberbatch-oscob/hzu0t6xa8k3a
  • Creator: Arsenal
  • Appearance: A large sledge hammer with a trigger on the handle, which attaches to a blasting cap connected to a chamber on the hammer’s head
  • Abilities: When the trigger is pulled, it creates an explosive burst out of the back that increases the velocity of the hammer moving in an arc, creating increased force at the point of impact.
  • Duration: Permanent

Skills and Specializations

  • Fairly athletic
  • Decently intelligent, both book smarts and streetwise
  • Good hand-eye coordination
  • Serial Escalation

Mentality

Arsenal has a massive complex about being remembered. He wants to make a mark on the world, and he’ll absolutely blow up a building to do that. This is a major weakness in his psyche, as implying that he’s forgettable or uninteresting will cause him great distress and anger.

Power

Arsenal is a riddle tinker, meaning he is capable of theoretically creating any type of equipment, but has to follow a certain rule during the creation process. Part of the struggle for him is figuring out what that process is.

Backstory

From a young age, you were told that everyone had a reason for existing, and that everyone found their purpose in time. To you, it was clear that your purpose was only to support your twin. The two of you had what started as a friendly rivalry going, always trying to outdo each other in sports, in school, in video games. Everything.

The trouble was, they were simply better than you. If you got full marks on a test, they got extra credit. If you beat the high score of an arcade cabinet, they would swoop in and outdo you. In time, it began to grate, and you saw everywhere the signs that people just preferred them. Your friends listened more attentively when they spoke, your teachers praised them more, your parents…

Your *parents.* They were always telling you that you should be happy when your sibling did well, that you should be eager to back them up. You realized after a long while that your purpose in life was nothing more than to play second fiddle. Your sibling would become something great, and you would be there as…

Well, the idea didn’t solidify until the accident. A car crash in which you were mercifully unharmed while your twin was in critical condition. They would need a kidney transplant if they were to survive. You were the person with the closest match to them, of course.

You had a big choice to make: save your twin and always just be their support, or let them die so you could shine in the spotlight.

It was an impossible decision. Who could stand to be just spare parts?

+++Trigger+++